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A Plague of Ancients: Welcome to the North
Sep20

A Plague of Ancients: Welcome to the North

“Mind the edge, Steffil,” the caravan master, Polstin, cried out, struggling to be heard over the increasingly loud wind, “that there’s a straight drop to your right; Lord Ferran will have my head if this delivery doesn’t make it to Easthaven. Two other deliveries have failed him this year; I don’t intend for this to be the third!”  It’d been a tenday since they left Luskan and the winding trail through the Spine of the Mountain had...

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Dreams of the Red Wizards: The Board Is Set
Aug31

Dreams of the Red Wizards: The Board Is Set

Shock and worry are clear across the faces of Maelstrom’s court as the fire giant king steps forward, his iron-shod boots ringing across the stone floor. “I have confirmed it, your Majesty. The Turmish woman has found the Iltkazar Scepter. If it pleases you, I can dispatch the Guard to take it from her.”  “Lord Mephyr! I hardly think my father needs to assassinate someone. We could just try speaking with her.” With a mixture of mirth...

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AL Guidance: Shield of the Hidden Lord
Jun05

AL Guidance: Shield of the Hidden Lord

To coincide with the release of Shield of the Hidden Lord — written by M.T. Black as part of the Dungeon Masters Guild Adept program — on the Stay At Home. Play At Home. resource page hosted by Wizards of the Coast, we’re pleased to add it to the list of products legal for play in the Adventurers League. Shield of the Hidden Lord is an 8-10 hour Dungeons & Dragons adventure for characters of 1st to 4th level. It...

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AL Guidance: Saltmarsh Encounters
Apr10

AL Guidance: Saltmarsh Encounters

To coincide with the release of Saltmarsh Encounters — written by the Dungeon Masters Guild Adepts — on the Stay At Home. Play At Home. resource page hosted by Wizards of the Coast, we’re pleased to add it to the list of products legal for play in the Adventurers League. Saltmarsh Encounters presents 60 short encounters for the town, coast, and sea. Over 150 variations are included, making the encounters highly...

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AL Guidance: Encounters in Avernus
Apr08

AL Guidance: Encounters in Avernus

To coincide with the release of Encounters in Avernus — written by the Dungeon Masters Guild Adepts — on the Stay At Home. Play At Home. resource page hosted by Wizards of the Coast, we’re pleased to add it to the list of products legal for play in the Adventurers League. Encounters in Avernus presents more than 60 short encounters for the wasteland of Avernus, the River Styx, and the city of Elturel. Keep characters...

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Oracle of War Gets Epic
Apr02

Oracle of War Gets Epic

Something different is happening in the Oracle of War campaign for the D&D Adventurers League, and everyone can get involved: the Tier 1 Epic adventure, The Iron Titan, is coming to the DMs Guild! In the past, the Epic events for Adventurers League play were only available to be played at public events such as conventions and game days. The sense of grandeur and community that these Epic events inspire is heightened when many...

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