In recent months we have introduced a lot of new ways for players to experience content, and one of the biggest adjustments that we’ve made is to open up play options for the D&D Adventurers League Epics that were played in previous seasons – but there’s a catch.
See, the D&D Adventurers League (and of course, Wizards of the Coast) really, really want to support charities. Our core charity is Extra Life, but other options abound! If you’re looking to run one of these retired Epic adventures you just need to select a valid charity and fill out the usual Convention Support Form – and be sure to tell us what charity you’re looking to support.
What do we need from you?
- your event details (date, location, all that jazz)
- your chosen charity’s information, including website and any other contact information that you have
- a little patience – please give us 60 days to review and fulfill requests, just like any other Epic request. Please remember that your submission is only a request and in no way a guarantee
What do we want from you?
- hype your event! talk up the charity impact and why you chose that charity
- an awesome event! keep people excited with some of the additional things that charity epics can offer
- a little recap of the event. How much did you raise? Was it, well, epic? Post on Twitter and Facebook, and be sure to let us know at submissi[email protected]!
What is different about running a charity Epic versus an in-season Epic?
- charity epic games do not have printable certificates for the following adventures: DDEP1 Corruption in Kryptgarden; DDEP2 Mulmaster Undone; DDEP3 Blood Above, Blood Below
- charity epic games for all other epic adventures have printable certificates
- charity epic games are not currently eligible for certain DM Quests, such as Epic DM. If this changes, we’ll update the DM Quest packet
- you can allow players to purchase rerolls for their d20s. The suggested donation for this is $1, but so long as 100% of the proceeds go to the chosen charity it can be any reasonable amount that your players can support. This does not grant advantage and does not negate disadvantage (it’s just a reroll and we’re not creating new rules!), but a player can reroll that d20 as long as they keep donating. Any player or spectator can purchase a reroll for any other player, so long as the d20 roll does not result in a negative experience (for the player; see the DM notes below), such forcing a character to fail a saving throw, get that character killed/ rendered unconscious, and so on. Players can do this as many times as they desire on a player’s d20 roll.
- NOTE: DMs cannot purchase re-rolls for their d20s. A DM is subject to the charitable wrath of the players (though they may pay for a player’s reroll if they wish, so long as they observe the guidance above). They must rely on their cunning and use sound tactics if they are to challenge the characters during these events!
You needn’t have prior approval to run a charity event, but if you want special content – such as an old Epic – or if you want to sell any sort of in-game benefit (certs, rerolls, etc.) for donations, then you must petition for and receive approval by the AL Campaign Staff. This guidance is effective immediately. That said, any event that has already been approved to run a charity Epic (with or without purchasable incentives) is good to go. Events that run charity games that do not comply with the details listed here may, at the campaign staff’s discretion, be denied future content including premieres, older-season Epics, and so forth.
We’ve approved events for Extra Life, other children’s charities, local food banks, community organizations in good standing, no-kill pet shelters, and more.
Tell us what you’re passionate about and we’ll check it out!
Please bear in mind that this event guidance is effectively immediately. Any event that has already been approved to run a charity Epic is still approved to do so, but any in-game benefits (including rerolls) MUST be cleared through the D&D Adventurers League campaign staff.
- 2018-04-13: revised magic item certificate section