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Share Your Stories Post 4

Here are some of the great stories you’ve shared. For each day a finalist will be chosen, after all the stories have been shared and voted on we’ll vote on the finalists from each day to win a copy of Lost Tales of Myth Drannor! Didn’t share yours? There’s still time, you have until the end of today! Check out details at the Share Your Stories page.

30 “We where playing S2 Shackles in Hillsfar. 30 “We where playing S2 Shackles in Hillsfar. At one point our intrepid adventures enters a farmhouse that have just been blessed with 6 infants on top of the 12 adopted children they allready took care of.
I was trying to move the game along but took great detail in explaining the chaos and ruckus that existed in the little home.
At one point our fighter Half-Orc exclaims “” I will take off my armor”” And then he proceded to convince the rest of the party to strip out of their adventuring gear and prepare a great meal while taking care of the children through games,  songs and nurturing. Furthermore he convinced the farther and mother to go to bed and get some well earned rest while the party took care of the children.
I did not see that coming while preparing that module…….”

31 “Here’s something that happened when I was running a table for the peril at the port epic a couple weeks ago. My table was all 5e newbies, they knew Pathfinder well enough, but I had to teach them the basics of 5e while we played. They chose to go to the docks first, and managed to lure the pirates off the ship. Right after they finished subduing the pirates, the head dm called out for players to roll on the environmental effects table. The guy who was standing right next to their cart of explosives rolled a 1 and took some 35ish damage from immolation. As a level 1.31 “Here’s something that happened when I was running a table for the peril at the port epic a couple weeks ago. My table was all 5e newbies, they knew Pathfinder well enough, but I had to teach them the basics of 5e while we played. They chose to go to the docks first, and managed to lure the pirates off the ship. Right after they finished subduing the pirates, the head dm called out for players to roll on the environmental effects table. The guy who was standing right next to their cart of explosives rolled a 1 and took some 35ish damage from immolation. As a level 1.I was nice enough to not have their explosives go off, which would have easily killed the other two players as well, but it was definitely a rude awaking for these guys. Three 5e newbies winning their first encounter against pirates, only to have their cleric spontaneously combust seconds later? So good.  At least the player that was killed got to play a level 3 surrogate for the rest of the epic, so he wasn’t too upset.”

32 “In A Great Upheaval a group of 3 humans, 1 half orc, 1 wood elf, 1 dwarf, and 1 goblin arrives at the town of Nightstone and realized it was the town was infested with goblins and wrogs. 32 “In A Great Upheaval a group of 3 humans, 1 half orc, 1 wood elf, 1 dwarf, and 1 goblin arrives at the town of Nightstone and realized it was the town was infested with goblins and wrogs.
Ironically, the Goblin was the only Noble in the group and he suggested the non-Goblins act as his servants.  The goblin and 2 human climbed to the top of Nightstone Inn while the rest of the party rang the Temple bell.
The Temple Bell rang and all the Goblins in town came out to see what was happening. With some magic… actually, a lot of magic (Thaumaturgy, minor illusions, dancing lights, and gust)… The Goblin (player) gave his speech about being a divine being sent from the mystic realms to free these goblins from their servitude to the “”evil and oppressive”” hobgoblins.  After some questioning by the goblins, they all fell for the ploy.
The goblins had a feast with the players before helping the town defend against the Orc attacks and later murdering some unsuspecting Zhentarim members.  The town of goblins also helped with the liberating of the other “”Servants”” from the Dripping Cave.  They all now live in Nightstone happily ever after. :)”

33 “I was DMing at my FLGS and had a new player sit down at my table. I asked him what he saw himself playing. He decided on a half-elf paladin. That night it was the second session of Hoard of the Dragon Queen and the group had just saved the sanctuary during the previous session. It posed the perfect time to introduce the new character who was awaiting inside to defend the few people within. 33 “I was DMing at my FLGS and had a new player sit down at my table. I asked him what he saw himself playing. He decided on a half-elf paladin. That night it was the second session of Hoard of the Dragon Queen and the group had just saved the sanctuary during the previous session. It posed the perfect time to introduce the new character who was awaiting inside to defend the few people within.
The rest of the group are pretty technical players (min/max types) who didn’t get deep into role play. He was pretty reserved at first going along with everyone else. A few fights went by and he opened up more and more as a character and not just a player.  But when the time came to challenge Cyanwrath he stepped up (actually standing at the table) and told the others that he would go.
I let him describe the setting. He cast light on his long sword so that he could see and be seen by those in the keep. He described walking out into the smoke and drawing his sword, light reflecting off his armor. Walking out to meet his foe as the gate closed behind him. He looked down at the hostage on her knees in front of the kobolds that had weapons upon her. Then the fight began.
It did not go well for Cyanwrath right away. Every swing missed and the PC scored 2 critical hits in a row. In desperation Cyanwrath broke his promise of a fair fight and used his breath attack dropping the PC to 1 HP. The whole table erupted (mostly in character now) at Cyanwrath’s dishonorable move and rushed to aid their friend demanding the gate be opened. I had everyone roll initiative at that point as the gate began to open. I let the paladin take his turn to finish the round. He used his inspiration point and scored a hit and was able to deliver the final blow (Cyanwrath was already down to 5HP). The party watched as the gates opened at the PC who stood victorious over his fallen foe. He turned to the kobolds with glowing sword in hand and told them to run and tell their masters that Greenest still stands and that he will find those responsible for the death and destruction of that night. He and the hostage helped each other walk into the safety of the keep where he was greeted as a hero.
To see a brand new player actually role play so well that it elevated the game for the rest of the table was great to see. He is now a regular player and even started DMing his own games (of which I am now a player). It’s great to be a part of someone’s really memorable introduction to D&D.

34 “How about a terribly awesome tale?34 “How about a terribly awesome tale?
For a while I DMed Curse of Strahd for a group of kids, ages 12-15.While I was interested in telling the woeful story of Strahd Von Zarovich and how he was the forsaken hero betrayed by the ones who loved him, they were mainly interested in aquiring power as fast as possible. I guess in some sense I succeeded because many of them decided to emulate him by accepting dark gifts that could grant them great power at the cost of undeath and losing their character, half of them accepted.I allowed those player to start the final chapter in Ravenloft as their normal characters and undergo their unnatural transforms during the session, and watched what happened next.
With knowledge of the castle layout, they were able to skip many encounters and make their way to the final boss fight at the balcolny overlooking Barovia. There they fought an epic fight against Strahd as he stood before them on foot with gargoyle minions, polymorphed into a giant monster, and finally in the air on his nightmare steed.
For the characters that turned to undeath, this battle was in some ways too easy. Strahd misted and went down to his tomb. Rahadin, wandering the crypts at the time, saw that his master misted and took several hellhounds to mourn over him.
The characters figured out that his coffin was somewhere down below them. They scaled the cliffs to the crypt. There the party found and fought several vampire spawn. The cleric then had the brilliant idea to turn undead. Most of the vampire spawn and half the party failed their saving throws, running away, screaming, from the cleric.
Unfortunately, the the now turned undead half of the party ran down the stairs, and right into a semi-ring of hellhounds. Rahadin was morning over Strahd’s coffin. On the next initiave the hellhounds let out their fire breath and Rahadin was able to finish off the frightened characters.For that party, Rahadin, with the hellhounds, was the final boss of Castle Ravenloft and the toughest battle they will never forget.
After realizing the errors of their ways, and the undead turning power of Ilmater, one character sacrified their ability to use wish in the future by using the luck blade to undo the parties’ acceptance of the dark gifts.
I like to think that even now, there are adventurers out there whose eyes bug out and whose hearts skip a beat whenever a holy symbol is drawn before them.”

35 “Our friendly sorcerer from Lost Mines(lvls1-5). Had a fun backstory about being a member of the Redbrand gang.   So of course, when we get into Phandalin, he makes sure to steal the silverware from an upscale inn, and writes it down in his nventory.    Almost a year later, we managed to make it into Barovia.  Of course we all forgot about this seemingly silly bit of RP.    35 “Our friendly sorcerer from Lost Mines(lvls1-5). Had a fun backstory about being a member of the Redbrand gang.   So of course, when we get into Phandalin, he makes sure to steal the silverware from an upscale inn, and writes it down in his nventory.    Almost a year later, we managed to make it into Barovia.  Of course we all forgot about this seemingly silly bit of RP.
We face off against Straad, and winning initiative, this same sorcerer pulls out a handful of knives and forks, animated them (Animate objects) and basically sporked the Big Bad down while we all sat back laughed, got bitten, counterspelled, and won!   I love this game.”

36 “If you asked my players, each of them would have a different story about their most memorable moments of my DMing. One might tell you about the time he was killed by fish (and in fact made a t-shirt proclaiming just that), another about the time he accidentally pissed off an entire crew of frost giants and the entire party had to run for their lives, while another party would happily reflect upon the time they killed an entire village of Yakfolk (who are totally evil, and it was to free all the slaves, so it was a justified murderhoboing).36 “If you asked my players, each of them would have a different story about their most memorable moments of my DMing. One might tell you about the time he was killed by fish (and in fact made a t-shirt proclaiming just that), another about the time he accidentally pissed off an entire crew of frost giants and the entire party had to run for their lives, while another party would happily reflect upon the time they killed an entire village of Yakfolk (who are totally evil, and it was to free all the slaves, so it was a justified murderhoboing).
While it’s hard for me to to pick one specific moment, I’d like to say that the party really came together during the final moments of Storm King’s Thunder, and it was an amazing moment to DM for. Earlier in the game, they had grown to love Harshnag, thanks to everyone roleplaying well with him, so his sacrifice in the Eye of the All-Father was a dramatic moment, evoking emotions rather like Gandalf’s “”Fly, you fools!”” scene.
Thus, when they had saved Hekaton, and were ready to face Iymrith… they heard a set of massive footsteps coming up the stairs, and were met by Harshnag, bandaged and wounded, but alive. Immediately, the party cheered, as their friend had returned.
The following battle against Iymrith was one of the most intense I’d ever DMed. Hekaton and his Storm Giant guards fought off the gargoyles, allowing the party to rush under the lair to battle Iymrith, all giant-sized themselves thanks to the potions. Every time they grew close, her legendary actions would bat them back. She’d dive underground, emerging with a terrifying roar, and strike them down with lightning. While her burrowing helped her maneuver around, every turn there was an attack to be feared, with claws and teeth striking from any and every angle. Any time she was out of sight, the table grew quiet with anticipation: where would she strike next?
It took all their best-planned combinations to survive her onslaught, and every time they thought they’d cornered the dragon, she found another way to turn it around. Both the party, Harshnag included, and Iymrith were bloodied, but the dragon took to the skies, ready to strike them down.
Finally, the Cleric pulled out her Wand of Magic Missiles, and poured every last charge into it. After adding up the damage, I narrated: “”Your missiles strike, one after the other-“” and with each impact, I’d recoil my own body as if I were the dragon being struck- “”Iymrith lets out a roar, as the force of the magic missiles knock her to the ground. Sand and dust fills the air…”” the players leaned in, focused and attentive. You could cut the tension with a +1 dagger.
“”And as it clears… the ancient blue dragon is no more.””
There were cheers all around (which I may or may not have had to apologize to the neighbors for later), and while the loot division was definitely a thing that happened after, in that instance, it was no longer about the stats and the items – it was about saving the day, defeating the dragon, and barely surviving. Harshnag’s return was like the return of an old friend, and together, they fought and vanquished one of D&D’s most classic foes. At that moment, it was more than just a game, but a victory they felt throughout every inch of their selves.
And at that moment, I knew I had done my job as a DM.”

37 “While traveling in the Airship in midcampaign in Storm’s King’s Thunder, I boarded the ship with giant-raven riding barbarians.37 “While traveling in the Airship in midcampaign in Storm’s King’s Thunder, I boarded the ship with giant-raven riding barbarians.
Halfing Rogue: Is the railing in the Airship above or below waist height on a human? And how fast are we going?
Me: Umm, lower I guess. Your Airship is moving at about 60’/round.
Rogue, barely able to contain his laughter: Right, I shove my Immovable Rod in this barbarian’s gut and push the button to activate it.
The Airship moves, the barbarian and Rod don’t, and the barbarian falls to their death after failing the save I gave him to grab onto the rod to save himself.
I let them retrieve the Immovable Rod of Barbarian Slaying later.”

38 My favorite experience while DMing for adventure league was when one of my young players game out as trans to the group after roleplaying as the opposite gender for close to a year with us. When “R” first joined they were shy and didn’t really know what to expect as they only knew the stereotypical basement style games. They played a male fire genasi fighter in Princes of the Apocalypse. This was the first time they were able to portray the gender they wanted to be, though at the time we didn’t know that. They continued with our group for over a year through POTA and on to COS where they braved Ravenloft as a male human fighter. When we were half way through COS, R took me aside and told me they were trans and what thier new name was. They were very uncertain as to how we would threat them but R trusted us and came out to us first. Since then R has participated in several short AL games with new players and has helped me successfully run two 24 hour Extra Life games. R helped LGBTQ players feel comfortable roleplaying who they want to be and credits D&D with helping to understand who they were through the tough transitioning time.

39 I was DMing a game for the RoD HC. The group was just escaping from their drow prison amidst a demon attack. Suddenly, a vrock falls from the sky, and screeches at them. The party is antsy, waiting. The wizard had other plans. He bet our friendly local deep gnome he could beat the vrock single handedly. He proceeded to leap his scrawny booty from the rope bridge to the rock formation the vrock landed on, and punched it. You see, he took issue with the local orc. And was a Str-Build Bladesinger. So he not only had a good chance of hitting it… He CRITICAL hit it! He proceeded to tear out an eye and a took the beak, to intimidate the orc. Every time the orc acted up, the wizard would run up to his face. He turned to the orc into a mewling kitten. To top it all off, he was 5′ tall. Talk about Napoleon complex, no?

40 “During a game of Out of the Abyss, a particular Vrock befell the party as they tried to escape their drop prison. The party was antsy, waiting to see what it would do, hoping they could escape.40 “During a game of Out of the Abyss, a particular Vrock befell the party as they tried to escape their drop prison. The party was antsy, waiting to see what it would do, hoping they could escape.Not the wizard.He bet Jimjar he could take on the demon single-handed.I told him he better have a new character sheet at the ready.He critted.He critical hit, with his scrawny fist, and KILLED the Vrock. In one blow.He not only one several platinum coins and inspiration, but whenever Ront started to act up, he would just smile at the orc, and Ront would be reduced to a mewling kitten. I called for no intimidation check. I called it an automatic success.What did we learn today WotC?That wizards are still OP, no matter what you do.”

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Robert Adducci
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Robert Adducci

Adventurers League Community Manager at Wizards of the Coast
Robert Adducci is an RPG community organizer and helps out games stores and conventions in the Denver area with social media and community management. He is a die-hard Dark Sun fan and the founder of the Burnt World of Athas website (Athas.org). Robert was born in the deserts of Athas, aka Phoenix, AZ, but now lives in the cool climate of Colorado with his wife, two little adventurer, and two animal companions.
Robert Adducci
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Latest posts by Robert Adducci (see all)

Author: Robert Adducci

Robert Adducci is an RPG community organizer and helps out games stores and conventions in the Denver area with social media and community management. He is a die-hard Dark Sun fan and the founder of the Burnt World of Athas website (Athas.org). Robert was born in the deserts of Athas, aka Phoenix, AZ, but now lives in the cool climate of Colorado with his wife, two little adventurer, and two animal companions.

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