Bad Business in Parnast
It is up to the adventurers to resolve the infighting in Parnast and prepare the town for the hill giant’s onslaught.
A Two-Hour Adventure for 1st – 4th Level Characters
With the Ordning shattered, Jarl Ryndolg believes that if he can locate Hartkiller’s Horn, a legendary artifact among giant-kind, he could be the one. He may very well have found what he is looking for. A great clarion call has echoed across the Hartvale for two days, and the giants are all marching north. SEER calls upon adventurers to confirm rumors that Ryndolg may have done just that.
A Four-Hour Adventure for 5th – 10th Level Characters
- Reflections on my time as a D&D Adventurers League Admin - December 31, 2017
- Reflections on DMQuests, Factions, and other successes and failures - December 30, 2017
- Reflections on Organizing D&D and Community Involvement - December 29, 2017